6 ms·
I should have mentioned: WebGPU is needed, on Safari there is a bug in the Bevy Overlay, so you only see flickering (very annoying!) This is an upstream issue (
by holg 5mo ago
I should have mentioned:
WebGPU is needed, on Safari there is a bug in the Bevy Overlay, so you only see flickering (very annoying!)
This is an upstream issue (on to it)
So FF and Chrome works fine (if WebGPU is enabled!)
- Mike2138975239 4mo agoSafari bug should be fixed with https://commits.webkit.org/313133@main https://commits.webkit.org/313133@main - please feel free to file WebGPU WebKit bugs at https://bugs.webkit.org/enter_bug.cgi?product=WebKit&GoAheadAndLogIn=Log%20in&component=WebGPU https://bugs.webkit.org/enter_bug.cgi?product=WebKit&GoAhead... if you run across any
- stereo 5mo agoYou’re going to get a lot of mobile iPhone users disappointed, since the main browser engine even in HN apps is Safari. Maybe a warning would encourage them to try the site elsewhere instead of closing it in disappointment?
- holg 5mo agoi agree, sorry this is some edge-tech, so for safari it is a bit tricky, as it reports to have webgpu, but &force=webgl2 will do the trick. I am working on the fix to have webgpu behave properly on Safari
- ghostly_s 4mo agoIf this is something meant for a general audience why are you using "edge-tech?" If this is for industry professionals why are you posting it here? I couldn't even get it to do anything indicating it was functional on my laptop.