4 ms·
Thanks for the link! Looks like pretty useful tools. I'm playing with a space game idea of physics simulation somewhere between the fidelity of KSP and Eve On
by vibe42 5mo ago
Thanks for the link! Looks like pretty useful tools.
I'm playing with a space game idea of physics simulation somewhere between the fidelity of KSP and Eve Online. More robust ships and easier gameplay than KSP, but much more in-depth physics than Eve.
A bit too early (and too much AI slop code!) to share but can push to github if useful - wrote some scripts to parse the gaia DR3 release: https://gea.esac.esa.int/archive/ https://gea.esac.esa.int/archive/
Parses all rows of the gdr3/Astrophysical_parameters/ files and filters out all objects within X ly of our solar system.
Same idea there as with the exoplanets; build a statistical distribution from real-world data and use it to generate fictional solar systems.