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In case anybody here is interested, a few years ago I put together a similar (albeit far less comprehensive) resource on original PlayStation programming [1], e
by spicyjpeg 5mo ago
In case anybody here is interested, a few years ago I put together a similar (albeit far less comprehensive) resource on original PlayStation programming [1], exploring the GPU, geometry coprocessor and serial I/O hardware step-by-step with plain C examples. I'm planning to extend it with more examples covering audio and CD-ROM access next, but haven't yet had the chance to do so.
[1]: https://github.com/spicyjpeg/ps1-bare-metal https://github.com/spicyjpeg/ps1-bare-metal
- dmitrygr 5mo agoThis is going to be user useful for me in a few weeks as I bring up PalmOS 5 on Playstation One. Thanks.