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There’s two levels of in game event level logs the LLMs have access to, one less token intensive than the other. Duplicate and uninteresting game state can be c
by __cayenne__ 7mo ago
There’s two levels of in game event level logs the LLMs have access to, one less token intensive than the other. Duplicate and uninteresting game state can be compressed and interrogated by the LLMs via tool use. All game state is available as text only state.