6 ms·
Hi David, have you looked into alternatives to 3DGS like https://meshsplatting.github.io/ https://meshsplatting.github.io/ that promise better results and faste
by c-fe 8mo ago
Hi David, have you looked into alternatives to 3DGS like https://meshsplatting.github.io/ https://meshsplatting.github.io/ that promise better results and faster training?
- darhodester 8mo agoI have. Personally, I'm a big fan of hybrid representations like this. An underlying mesh helps with relighting, deformation, and effective editing operations (a mesh is a sparse node graph for an otherwise unstructured set of data). However, surface-based constraints can prevent thin surfaces (hair/fur) from reconstructing as well as vanilla 3DGS. It might also inhibit certain reflections and transparency from being reconstructed as accurately.