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> Casey, meanwhile, has worked on a low-level game development video series for a decade and... never actually shipped a game? He worked with Jonathan Blow on
by CyMonk 9mo ago
> Casey, meanwhile, has worked on a low-level game development video series for a decade and... never actually shipped a game?
He worked with Jonathan Blow on "The Witness"[0].
As the developer of the "Bink 2" video codec[1] and the animation tool "Granny 3d"[2], his code powers thousands of games.
[0] https://store.steampowered.com/app/210970/The_Witness/ https://store.steampowered.com/app/210970/The_Witness/,
[1] https://www.radgametools.com/bnkmain.htm https://www.radgametools.com/bnkmain.htm,
[2] https://www.radgametools.com/granny.html https://www.radgametools.com/granny.html
- wasmperson 9mo agoI don't think Casey has ever claimed to be the developer of Bink 2. He usually brings it up when explaining the kind of work that was performed at Rad Game Tools, then explicitly states that his work was largely on Granny 3d in particular.
- CyMonk 9mo ago"Bink [...] was written and researched by [...] mostly Fabian Giesen, Casey Muratori and Jeff Roberts.", Bink Video Credits https://www.radgametools.com/binkhcrd.htm https://www.radgametools.com/binkhcrd.htm