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This looks interesting! Thanks for sharing it, wonder if anyone else has related content.
by gatane 9mo ago
This looks interesting! Thanks for sharing it, wonder if anyone else has related content.
- zoenolan 9mo ago- Stencil Routed A-buffer [1] - Multi-Fragment Effects on the GPU using the k-Buffer [2] - Production Volume Rendering [3] - Translucent Shadow Maps [4] [1] https://developer.download.nvidia.com/presentations/2007/siggraph/stencil_routed_a-Buffer_sigg07.ppt https://developer.download.nvidia.com/presentations/2007/sig... [2] https://www.sci.utah.edu/~stevec/papers/kbuffer.pdf https://www.sci.utah.edu/~stevec/papers/kbuffer.pdf [3] https://graphics.pixar.com/library/ProductionVolumeRendering/paper.pdf https://graphics.pixar.com/library/ProductionVolumeRendering... [4] https://www.scribd.com/document/657069029/Translucent-Shadow-Maps https://www.scribd.com/document/657069029/Translucent-Shadow...
- user____name 9mo agoEmil Persson's GPU BSP traversal demo (2017) https://www.humus.name/index.php?page=3D&ID=92 https://www.humus.name/index.php?page=3D&ID=92