6 ms·
RISC OS has the concept of "OS units" which don't map directly onto pixels 1:1, and it was possible to fiddle with the ratio on the RiscPC from 1994 onwards, gi
by xyzzy3000 9mo ago
RISC OS has the concept of "OS units" which don't map directly onto pixels 1:1, and it was possible to fiddle with the ratio on the RiscPC from 1994 onwards, giving reasonably-scaled windows and icons in high-resolution modes such as 1080p.
It's hinted at in this tutorial, but you'd have to go through the Programmer's Reference Manual for the full details:
https://www.stevefryatt.org.uk/risc-os/wimp-prog/window-theory https://www.stevefryatt.org.uk/risc-os/wimp-prog/window-theo...
RISC OS 3.5 (1994) was still 2MB in size, supplied on ROM.