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The vast majority of non-text editing in game development isn't done in modeling or image manipulation apps, it's done via the game engine's editor. That's true
by daeken 10mo ago
The vast majority of non-text editing in game development isn't done in modeling or image manipulation apps, it's done via the game engine's editor. That's true whether you're using Unity, Unreal, Godot, or a homebrew engine.
There are the rare engines with no editor to speak of -- where things are either done programmatically or other textual definitions -- but they're very very very few and far between.
The engine itself doesn't have a UI, but working with any major engine without using their editor is functionally impossible.