5 ms·
Awesome! Do you have any resources on, uhhh, "hardware accelerating" a software renderer. i.e. using SIMD (or math hardware like the vector hardware you can acc
by Pulcinella 10mo ago
Awesome! Do you have any resources on, uhhh, "hardware accelerating" a software renderer. i.e. using SIMD (or math hardware like the vector hardware you can access with the Accelerate[0] framework on Apple devices).
[0] https://developer.apple.com/documentation/accelerate https://developer.apple.com/documentation/accelerate
- user____name 10mo agoThere's the work on Larrabee by Mike Abrash and co: https://www.gamedeveloper.com/programming/sponsored-feature-rasterization-on-larrabee----adaptive-rasterization-helps-boost-efficiency https://www.gamedeveloper.com/programming/sponsored-feature-...