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OK so it's like Minecraft, but with a lot more combat. I can see the appeal. > The most effective anticheat tool really is game design. Yep, that's always bee
by rollcat 10mo ago
OK so it's like Minecraft, but with a lot more combat. I can see the appeal.
> The most effective anticheat tool really is game design.
Yep, that's always been my idea, and why I brought up Elo.
IMO second most effective is to play with people you already trust. Or like on many public Factorio servers: strangers get limited permissions until proven trustworthy. But none of this works in a game with just a couple hundred players.
Thanks for sharing.