5 ms·
It's because if you explain what's going on, you stop the action. And viewers/readers don't like that. In fiction it's called an info dump. As an aspiring scie
by eslaught 10mo ago
It's because if you explain what's going on, you stop the action. And viewers/readers don't like that.
In fiction it's called an info dump. As an aspiring science fiction author, virtually every beta reader I've had has told me they don't like them. I want my fiction to make sense, but you have to be subtle about it. To avoid readers complaining, you have to figure out how to explain things to the reader without it being obvious that you're explaining things to the reader, or stopping the action to do it.
Movies are such a streamlined medium that usually this gets cut entirely. At least in books you can have appendices and such for readers who care.
- closewith 10mo agoNo, you need to be able to potray humans well enough to convey their motivations, goals, emotions, etc without explaining it. Anybody can explain a character, but that's not interesting to read.
- everdrive 10mo agoYep, I totally get it, and my initial observation was made when I was maybe 17 or so. Sometimes these topics do get put into movies, such as the sequence in Shazam where they test his newly-found powers -- but even that was played more for laughs and was really just an entertaining way to acknowledge that much of the audience probably never heard of Shazam.
- ashtakeaway 10mo agoIf we succumbed to everyone's complaints we'd have a much more dumbed down version of everything. Consider if you had a concussion on the right temporal lobe and had hypergraphia as a symptom of the resultant temporal lobe epilepsy. I'd write everything I'd want to write regardless of who complains. Philip K. Dick was one such person.
- eslaught 10mo agoIt depends on what you care about. If you're writing purely for yourself, then by all means, go ahead and do so. I've found there's a balance to be found in listening to others vs yourself. Usually, if multiple people give you the same feedback, there is some underlying symptom they are correctly diagnosing. But they may not have the correct diagnosis, or even be able to articulate the symptoms clearly. The real skill of an author/editor is in figuring out the true diagnosis and what to do about it. In the communication example, this means rooting conflicts in the true personalities of the characters and/or their context, so that even if they sat down to have a deep chat, they still wouldn't agree. E.g., character A has an ulterior motive to see character B fail. Now you hint at that motive in a subtle way that telegraphs to readers that something is going on, without stopping the action for what would turn into a pedantic conversation. At least, that's what I'd do.
- DoomDestroyer 10mo agoI would argue that it is the opposite. People expect an info dump and everything explained to them. I remember watching Captain America: The Winter Soldier (I think it was the last movie I watched in theatre) and pretty much everything was explained to the audience. Guy Richie has character intro screens like Street Fighter in his movies. Even in movies where everything is explained e.g. in Blade where they will have a scene where someone explains how a weapon works, I've noticed in a recent viewing of the movie that people forgot the explanations of the gadgets he has. In Blade they have a James Bond / Q like conversation between the characters to say "this weapons does X against vampires" and sets the weapon for later on in the movie and people forgot about it. I watched "The Mothman Prophecies" and quite a lot of the movie was up to interpretation and there was many small things in the film that you might overlook e.g. there is a scene in a mirror where the reflection in the mirror is out of sync with his movements, suggesting something supernatural is occurring and he hasn't realised it yet. While I love the movie, there is very few movies like that. If you watch movies before the 90s. A huge number of movies will have characters communicate efficiently and often realistically.
- actionfromafar 10mo agoCurrent movies have Reed-Solomon error correction (repetition of concepts, names and explanations) built in so the stream receiver (human watching movie while still holding smartphone in hand) can recover from missed data (scenes).
- everdrive 10mo agoIt's interesting, because old comic books have this as well. For decades (I'm not sure if they still do it) every issue of Wolverine would have some silly bit where Wolverine is talking to himself to remind the reader that the has an adamantium skeleton, razor-sharp claws, enhanced animal senses and an advanced healing factor which can heal from almost any wound. Every single issue, nearly without fail. It's silly to the reader (and especially to an adult reader) but it's also obvious why this was present: the comic was meant for kids, and also Marvel never know when they might be getting a brand new reader who is totally unfamiliar with the character.
- hammock 10mo agoThat doesn’t answer why we don’t do it in real life, for people like parent commmenter who actually are interested in it
- lelanthran 10mo ago> In fiction it's called an info dump. As an aspiring science fiction author, virtually every beta reader I've had has told me they don't like them. I want my fiction to make sense, but you have to be subtle about it. To avoid readers complaining, you have to figure out how to explain things to the reader without it being obvious that you're explaining things to the reader, or stopping the action to do it. The whole "The audience wants to know, but they don't want to hear it" problem. Usually solved by having characters do something that shows their character. If it's from the past, have a flashback, don't have a narration. Like real life, people hate sermons.
- magarnicle 10mo agoThe Matrix already has quite an info dump when he joins the real world that halts most of the momentum (on a re-watch, at least). I would not want even more of that.