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You are always dealing with state and control-flow in software design. The challenge is to minimize state at much as possible, make it immutable as much as poss
by ferd 10mo ago
You are always dealing with state and control-flow in software design. The challenge is to minimize state at much as possible, make it immutable as much as possible and simplify you control-flow as much as possible. OO-style inheritance of implementation (with mutable state dispersed all over the place and pinball-style control-flow) goes against those goals.
Closer to the "ideal": declarative approaches, pure functions, data-oriented pipelines, logic programming.