6 ms·
Looks like game theory interaction strategies presented with a bit of color: Stupid = Spite (lose / lose); Helpless = Altruism (lose / win); Bandit = Selfish
by Selkirk 10mo ago
Looks like game theory interaction strategies presented with a bit of color:
Stupid = Spite (lose / lose);
Helpless = Altruism (lose / win);
Bandit = Selfishness (win / lose);
Intelligent = Cooperation (win / win)
The OP "Laws":
Everyone underestimates the number of spiteful individuals in circulation.
The probability that a certain person be spiteful is independent of any other characteristic of that person.
... and so on through ...
A spiteful person is more dangerous than a selfish person.