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Does everything have to be subscription based now? I know it is good for revenue, but it sure is a poor experience for the user. I would rather just pay $10 for
by turtle4 14y ago
Does everything have to be subscription based now? I know it is good for revenue, but it sure is a poor experience for the user. I would rather just pay $10 for 100 screens, if that is what you are charging, rather than tack on the /mo charge. When I run out, I buy more. Offer volume discounts for extreme purchasing over time, perhaps, but don't make me subscribe for light use. That's my initial feedback.
- digitalengineer 14y agoExacly! Please let us by 'x number screens for $'. Subscription is hardly required for something like this. (Ps please add youtube/vimeo video instead of flash video, I'm on iOS and would love to see it).
- persona 14y agoSame problem. Found this: http://www.youtube.com/watch?v=AuTo_6id3J8 http://www.youtube.com/watch?v=AuTo_6id3J8
- k-mcgrady 14y agoI like the idea of charging x amount for x screens. It makes more sense for me as it isn't a tool I would use on an ongoing basis, it would depend on my workload and what I'm working on.
- yesimahuman 14y agoWe've thought about this, and we do have recurring costs which make sense to bake into a recurring subscription. I understand the model doesn't work for everyone and some would prefer an offline tool and a one-time purchase. I appreciate the feedback and we will definitely take note of it as we progress.
- mechanical_fish 14y agoSubscription pricing is popular for the same reason Bootstrap is popular: Your customers, the ones who need the tool, don't care how strikingly original its design or business model is. They just want it to work. Subscriptions work, everyone understands them, there is infrastructure to support them. Just sell them. Do not get cute with your pricing model without a very good reason, backed by data.