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Someone always points out how Doom wasn't "real 3D" like it's some sort of gotcha. Games are smoke and mirrors, it's all a 2D grid of pixels at the end.
by alxmdev 11mo ago
Someone always points out how Doom wasn't "real 3D" like it's some sort of gotcha. Games are smoke and mirrors, it's all a 2D grid of pixels at the end.
- sfn42 11mo agoWell yeah, a 2d grid of pixels also describes the result of rendering a 2d game. It matters how you arrive at that 2d grid of pixels, that's why you can't render Crysis on just a CPU. At least not in real time.