5 ms·
This reminds me of the time when Quake started rendering inside the start button of the Windows 95 desktop (or maybe Win 98). I wish I could remember the detail
by dqh 11mo ago
This reminds me of the time when Quake started rendering inside the start button of the Windows 95 desktop (or maybe Win 98). I wish I could remember the details but it think it was something to do with alt-tab.
- mycall 11mo agoThat quirky effect is a known quirk of early DirectDraw/WinQuake on Windows 95/98. When a game grabbed the primary surface in certain modes, parts of the desktop GDI (like the Start button/taskbar) could briefly be overdrawn or show the game’s backbuffer due to how DirectDraw managed the primary surface and cooperative levels in fullscreen and windowed modes on those systems.