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>call the matrix functions directly in C++ Sweet so it can be used in unreal engine it would be awsome to see this used for a local llm game that can generate
by oneandonley1 1y ago
>call the matrix functions directly in C++
Sweet so it can be used in unreal engine it would be awsome to see this used for a local llm game that can generate it's own unique NPCs
- mavdol04 1y agoThanks, that's an interesting idea! Some games need predictable dialogue, but as an option it could be great