5 ms·
Feels like they aren't taking window.devicePixelRatio into account so that they end up with a legitimately retina-sized canvas... My canvases were always blurry
by kerrishotts 14y ago
Feels like they aren't taking window.devicePixelRatio into account so that they end up with a legitimately retina-sized canvas... My canvases were always blurry like this until I took dpr into account.