8 ms·
The roughness reflection slider thingy is trivial to generate with any LLM, however you should try generating the BRDF illustration with: - 3d primitives (arro
by imadr 1y ago
The roughness reflection slider thingy is trivial to generate with any LLM, however you should try generating the BRDF illustration with:
- 3d primitives (arrows, hemisphere)
- billboarded text rendering
- mouse interaction/canvas rendering that works for multiple scenes
It might be possible to vibe code but you’ll hit a wall of complexity really quick