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It mostly illustrates the trap that captures many new game developers. The existing game engines are too difficult so I will make new one, and then somehow they
by Phui3ferubus 1y ago
It mostly illustrates the trap that captures many new game developers. The existing game engines are too difficult so I will make new one, and then somehow they spend all the time working on technical side while the actual gameplay never realises.
In this specific case I think the main goal was to show how Rust is superior tool for gamedev :D