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It's an issue with Godot on the web unfortunately, when you're dropping frames the audio starts clipping and crackling. Judging by the other comment, the lua in
by popcar2 1y ago
It's an issue with Godot on the web unfortunately, when you're dropping frames the audio starts clipping and crackling. Judging by the other comment, the lua integration must be doing some heavy work.
- yardshop 1y agoI found that if I remove the number lines or position the display straight on to an axis, that the crackling drops considerably.