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Damn, I thought it was literally written in 16 bytes of assembler. it should/might/could be possible to write a snake game in something like, 30 bytes of x86 a
by webdevver 1y ago
Damn, I thought it was literally written in 16 bytes of assembler.
it should/might/could be possible to write a snake game in something like, 30 bytes of x86 asm.
boot up real mode old school bios environment. 0xa000 is your screen, width/height with int 10.
- whaleofatw2022 1y agoThere's a version of snake written in C# that runs in UEFI. That said its at least 8kb in compiled form on windows (not sure size of uefi build) [0] [0] https://codevision.medium.com/running-c-snake-inside-uefi-df193b6213e2 https://codevision.medium.com/running-c-snake-inside-uefi-df...