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Are controls uniquely important, though? There are hundreds of things in a car that could be made better (more durable, longer lasting, better looking) for just
by hinterlands 1y ago
Are controls uniquely important, though? There are hundreds of things in a car that could be made better (more durable, longer lasting, better looking) for just $10 to $100 extra a piece. But it adds up.
It's not just cost, though. The reality is that consumers like the futuristic look, in theory (i.e., at the time of the purchase). Knobs look dated. It's the same reason why ridiculously glossy laptop screens were commonplace. They weren't cheaper to make, they just looked cool.
- cwillu 1y agoYes, controls are uniquely important.
- riknos314 1y ago> knobs look dated Not all. Knobs designed with dated designs and/or materials look dated. There's a million ways to make a knob, just use a modern or novel one.
- ykonstant 1y agoThank you; this ridiculous non-argument also pollutes discussion on GUI/UX. "Skeuomorphism looks outdated"--no, skeuomorphism that looks like old UIs looks dated, by definition, but that does not mean it is the only way to design tactile UIs. It is the job (and in my opinion, an exciting challenge) for the UI designers to come up with a modern looking tactile design based on the principles of skeuomorphism, possibly amalgamated with the results of newer HCI research.
- LtWorf 1y agoBut designers just copy each other… they don't come up with things.