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I did this for years to learn computer graphics. I spent so many weekends and evenings building weird things that never made me a single dollar, but all the kno
by diegomacario 1y ago
I did this for years to learn computer graphics. I spent so many weekends and evenings building weird things that never made me a single dollar, but all the knowledge I gained eventually led to the job of my dreams. Here are some of the weird things I built:
- Tiny ray-tracer: https://github.com/diegomacario/Super-Sunshine https://github.com/diegomacario/Super-Sunshine
- 2D rigid-body simulator: https://github.com/diegomacario/Dyna-Kinematics https://github.com/diegomacario/Dyna-Kinematics
- Character animation system: https://diegomacario.github.io/Animation-Experiments/public/index.html https://diegomacario.github.io/Animation-Experiments/public/...
- Animation curve visualizer: https://diegomacario.github.io/Animation-Magic/public/index.html https://diegomacario.github.io/Animation-Magic/public/index....
- Motion capture playback in the web: https://diegomacario.github.io/Hands-In-The-Web/public/index.html https://diegomacario.github.io/Hands-In-The-Web/public/index...
That's a mountain of code that served one purpose: to gain knowledge.