7 ms·
There's nothing wrong with using LTO, but I prefer simply compiling everything as a single translation unit ("unity builds"), which gets you all of the LTO bene
by keldaris 1y ago
There's nothing wrong with using LTO, but I prefer simply compiling everything as a single translation unit ("unity builds"), which gets you all of the LTO benefits for free (in the sense that you still get fast compile times too).