5 ms·
Same. Anyone know of a similar book for 2D level design? Some random search results: - https://www.tadeasjun.com/blog/2d-level-design/ https://www.tadeasjun.c
by nickledave 1y ago
Same. Anyone know of a similar book for 2D level design?
Some random search results:
- https://www.tadeasjun.com/blog/2d-level-design/ https://www.tadeasjun.com/blog/2d-level-design/ mostly talks about Celeste
- GDC talk from Maddy Thorson linked from that post: https://www.youtube.com/watch?v=4RlpMhBKNr0 https://www.youtube.com/watch?v=4RlpMhBKNr0
- previous HN post (original link seems to be dead) with links to other talks: https://news.ycombinator.com/item?id=20177157 https://news.ycombinator.com/item?id=20177157
- rendaw 1y agoNot a book, but Cave Story is interesting because the first areas in the game are too large and shapeless, but later areas are very well defined. I feel like the author went through some sort of level design progression while making the game.
- nickledave 1y agoFound this paperwork on a framework for platformer level design: https://eis.ucsc.edu/papers/smith-sandbox-08.pdf https://eis.ucsc.edu/papers/smith-sandbox-08.pdf