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Cool! But also MechWarrior Online is very good in this space. One difficulty with games like this is fairness in the netcode, since a minor adjustment in proje
by aetherspawn 1y ago
Cool! But also MechWarrior Online is very good in this space.
One difficulty with games like this is fairness in the netcode, since a minor adjustment in projectile position or timing could be the difference between doing nothing or instantly killing (mech rotation to spread armour in-between shots is a mechanic - mechs have around 12 separate hitboxes that are metered separately). It took MWO a looong time to accomodate pings from all over the world playing together, but last time I played it felt flawless, or at least my hits on others hit where I landed them, and other people hitting me didn’t seem unfair.
- frelupin_ 1y agoDid you read this? I think that you might be surprised. Chromehounds gameplay seems a lot better than MWO, imo.
- bigyabai 1y agoFromsoftware's mech PVP also tends to be relatively fast-paced; Armored Core 4 in particular is so fast that it's hard to envision a "fair" fight on any latency above 50ms: https://youtu.be/w-ceX0HNBPU https://youtu.be/w-ceX0HNBPU
- t-writescode 1y agothe Armored Core series defined my expectations for mech games. There aren't many games outside the series that live up to what I remember from those games.
- bigyabai 1y agoI agree, though I'd be remiss if I didn't admit that Titanfall raised the bar further. TF1 felt like playing DOTA in first-person, and TF2 felt like if Quake and Battlefield raised a baby they hid from the world. I never thought to myself "man, Armored Core needs more infantry instead of MTs" but Titanfall made me question that. Foot soldiers feel dangerous, watching other players jump around your mech for a maneuvering advantage was like swatting bees away. Respawn managed to emphasize the aspects of combined-arms combat while keeping things tactically light and balanced enough that any one player can take down another player's mech. All that said - Armored Core embodies the platonic ideal of the "mech game" much better than TF ever did. It also typically boasted the better story, for what little that's worth. From has a talent for avoiding obvious tropes which snaps me out of the "Ace Combat briefing" stupor I feel listening to cutscenes in most arcade games.
- tecleandor 1y agoOh, I really liked TF2. Haven't tried multiplayer, but the single player game was great.
- bigyabai 1y agoGotta love TF2's gimmick levels. I won't spoil all of them, because I think Respawn deserves all the respect they can get for the Cause and Effect chapter. But I will happily share footage of the mesmerizing house factory level in the mission Into the Abyss for anyone unfamiliar: https://youtu.be/oOaHzR7jnJ0?t=420 https://youtu.be/oOaHzR7jnJ0?t=420 We may never get a shooter campaign level that tops fighting robots on a prefab assembly line...
- crabmusket 1y agoWow, that's pretty cool. The terrain, buildings and slow projectiles are giving me real Starsiege Tribes flashbacks.
- 2muchcoffeeman 1y agoDidn't know there was a mechwarrior online game. Is this like the tactical MW2 type sim combat?
- StanislavPetrov 1y agoIt's a free to play game (with online purchases available, ect) where there are a large variety of mechs you can play and modify as well as different skill trees that you can customize. There are various modes of play, but quickplay is 12 vs 12 (sorted by skill level, mech weight). It's been online for over 10 years. Definitely worth checking out if you are a fan of Mechwarrior games (I have no affiliation with them whatsoever). https://mwomercs.com/ https://mwomercs.com/
- speed_spread 1y agoGraphics aside, MW2 remains the reference IMO. Newer sims are somewhat... Meh. But if you're willing to play turn by turn, the Harebrained Scheme's Battletech (2018) is excellent.
- haiku2077 1y agoIn addition to the PvP oriented MWO, there's also Mechwarrior 5 Mercenaries and Mechwarrior 5 Clans which are co-op oriented and have some pretty good mods.
- protocolture 1y ago>Cool! But also MechWarrior Online is very good in this space. I really fell out of love with that game. It was a much better game in beta, with knockdowns and inverse kinematics. When it went live they promised so much but what we got was years of crazy balance changes and weird side games.
- djtango 1y agoDoes anyone have any resources on Netcode, its a really interesting problem I haven't had any first hand exposure to from the engineering side.