6 ms·
As far as I'm aware, the proposed mechanisms for this have to do with the distance to the focus point -- in other words, the fact that the display is close, not
by nbadg 1y ago
As far as I'm aware, the proposed mechanisms for this have to do with the distance to the focus point -- in other words, the fact that the display is close, not that it's a display. The virtual distance to the display, and hence your eyes' focal distance, is definitely something you can change in VR, and presumably also AR, so I think this would actually presumably be better, wouldn't it?