5 ms·
The team working on ScummVM has provided a great historical resource to all of us. I have no exposure at all to interactions with ScummVM you mention, so won't
by meshula 1y ago
The team working on ScummVM has provided a great historical resource to all of us. I have no exposure at all to interactions with ScummVM you mention, so won't speculate on that.
Hopefully the patent served more in creating a safe space for musical proceduralism in games rather than being chilling. As mentioned in this thread there has been brilliant proceduralism in so many games since Monkey 2.
I figured it was high time to highlight the innovations in iMuse because I realized in discussions that the core principles weren't well known, and difficult to extract from public sources like the patent unless you are really fluent with that language.