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So far there are zero data points on the success side of the fence when it comes to visual programming. The exceedingly rare times I come across it professional
by remon 1y ago
So far there are zero data points on the success side of the fence when it comes to visual programming. The exceedingly rare times I come across it professionally it's a toy project or something that's basically in the state of "We wish it was just code but we don't dare touch it".
- wasabi991011 1y agoNode based programming is pretty common for visual effects, like shader graphs (Unity), animation (Houdini), colour grading (DaVinci), etc.
- thenthenthen 1y agoPuredata, Max/MSP for realtime audio/visuals, Touchdesigner
- janderland 1y agoWhat about Blender nodes? I’ve seen some pretty cool and fairly complex generative modeling using nodes. For a simple example, here is Conway’s Game of Life. I’ve seen much more complex things implemented as well. https://www.reddit.com/r/blender/s/ehejxLqiiR https://www.reddit.com/r/blender/s/ehejxLqiiR
- hermitcrab 1y ago>So far there are zero data points on the success side of the fence when it comes to visual programming. What about Alteryx, Blender, LabView, Unreal Blueprint and any number of other node based tools?
- muaz 1y agoIn the era of vibe coders, visual programming seems like an interesting way to build consensus with an LLM when making a decision. LLM shows you a visual for its execution and the vibe coders feel like its approachable enough to tinker with the visual to improve execution.
- Bjartr 1y agoVisual coding as domain stuff DSL has seen success in a variety of areas, as others have given examples to. It's general purpose programming where it's yet to really succeed.