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Vastly parallel reinforcement-learning-like self-play with no obvious in-game real-time feedback loop. No breaks to explicitly integrate experience into strateg
by synergy7 1y ago
Vastly parallel reinforcement-learning-like self-play with no obvious in-game real-time feedback loop. No breaks to explicitly integrate experience into strategy ("... there’s no point to doing that <remembering> between each life.”). How the protagonist learns ("matures") in this game?