6 ms·
I agree completely, playing it now feels very primitive. But at the time, even into the 2000s, it was a revelation.
by throaway2501 1y ago
I agree completely, playing it now feels very primitive. But at the time, even into the 2000s, it was a revelation.
- cholantesh 1y agoI dunno; I haven't played a JRPG in years that has the same sense of immediacy and emotional connection. I feel like there is a lot invested into overbearing systems of inventory management and skill progression that doesn't, for me at least, have the same draw.
- throaway2501 1y agoCT is basically just pressing A for 5-10 hours though. The characters are pretty well done (albeit pretty hardcore 90s archetypes) and the artwork is gorgeous, but, given the shallowness of the dialogue and the gameplay, it doesn’t hit me like it used to.
- cholantesh 1y agoI dunno that the dialogue is any more shallow than what's present in the vast majority of JRPGs today, quite frankly, but it's quite likely that this is because it isn't voice (over)acted.