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I think with good presence (being able to see what other users are doing) and an app that isn't used offline, conflicts are essentially not a problem. As long a
by probabletrain 1y ago
I think with good presence (being able to see what other users are doing) and an app that isn't used offline, conflicts are essentially not a problem. As long as whatever is resolving the conflicts resolves them in a way that doesn't break the app, e.g. making sure there aren't cycles in some multiplayer app with a tree datastructure. Sounds like Zero has the right idea here, I'll build something on it imminently to try it out.
- Sammi 1y agoAgree that if you don't have offline support, then conflict resolution is such a minor issue that you can just do "last write wins" and call it a day.