4 ms·
You can 'fix' the texture filtering to nearest neighbour in hl by adding the following to userconfig.cfg (should be in a directory called 'valve' in the game's
by s3krit 2y ago
You can 'fix' the texture filtering to nearest neighbour in hl by adding the following to userconfig.cfg (should be in a directory called 'valve' in the game's root directory):
gl_texturemode GL_NEAREST_MIPMAP_LINEAR
gl_ansio "0"
gl_round_down "0"
Or just entering those lines in the consoe, preceded by 'set'