7 ms·
I played a bit of Super Mario 64 using an early version of Daedalus, so it was more than a rumour :> Granted, it ran at about 80-90% realtime speed, and audio
by tripflag 2y ago
I played a bit of Super Mario 64 using an early version of Daedalus, so it was more than a rumour :>
Granted, it ran at about 80-90% realtime speed, and audio was a no-go, but maybe that improved in later releases.
- circuit10 2y agoAs someone who modded my PSP a few years ago I can confirm that Mario 64 now runs fine with working sound, and you can even force it into widescreen