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As a follow-up to my custom track editor for the Donkey Konga games, I spent part of the holiday season working on a launcher to make playing custom tracks in t
by CIARobotFish 2y ago
As a follow-up to my custom track editor for the Donkey Konga games, I spent part of the holiday season working on a launcher to make playing custom tracks in the games easier and released a beta build just before Christmas: https://parham.itch.io/kongabeat/devlog/853452/konga-beat-101-and-konga-launcher-available-now https://parham.itch.io/kongabeat/devlog/853452/konga-beat-10...
My goal now is to ship the 1.0 release in the next month or two and post the source code on GitHub under the MIT license.