5 ms·
In my very limited experience: In addition to cross-compiling, you want additional features that WGSL doesn't provide if you want to compose shaders, so you'd e
by skitter 2y ago
In my very limited experience: In addition to cross-compiling, you want additional features that WGSL doesn't provide if you want to compose shaders, so you'd end up with a tool like naga-oil [1] or wesl anyways.
[1] https://github.com/bevyengine/naga_oil https://github.com/bevyengine/naga_oil