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I'm not sure about the pirate copies, but weirdly, my Steam install had it set to 0, and it's quite a fresh install too! It seems like yes most of the "slowhac
by tomooot 2y ago
I'm not sure about the pirate copies, but weirdly, my Steam install had it set to 0, and it's quite a fresh install too!
It seems like yes most of the "slowhack" methods have been patched out, but knowing the demographics of the playerbase I wouldn't be suprised if there are some semi-secret 0days.
Honestly I wasn't aware of cl_filterstuffcmd being a thing, though when set to 0 it's still possible to change the settings it protects (motd_write,cl_filterstuffcmd,bind,unbind,unbindall,connect): I expect you could just run a command to create an alias containing one of those, and then run the alias, or include a malicious .cfg in the mod content and exec it remotely.