7 ms·
"Note: This method probably won’t work very well in cases when game_tick can take a very significant amount of time, or the game state is gigantic, e.g. in a bi
by brid 2y ago
"Note: This method probably won’t work very well in cases when game_tick can take a very significant amount of time, or the game state is gigantic, e.g. in a big AAA game which needs to run the physics engine and whatnot."