9 ms·
Leader election and distributed locking reduce to the same problem… which is proven to be impossible. It means in some edge case it will fail on you, is your sy
by mprime1 2y ago
Leader election and distributed locking reduce to the same problem… which is proven to be impossible. It means in some edge case it will fail on you, is your system handling those cases?
I didn’t read past this:
> Systems like Apache ZooKeeper or Postgres (via Advisory Locks) provide the required building blocks for this
Zookeeper is the original sin. Convincing a whole generation of programmers that distributed lock are a feasible solution.
This is my biggest pet peeve in distributed systems.
——
And if you don’t believe me, maybe you’ll trust Kyle K. of Jepsen fame:
> However, perfect failure detectors are impossible in asynchronous networks.
Links to: https://www.cs.utexas.edu/~lorenzo/corsi/cs380d/papers/p225-chandra.pdf https://www.cs.utexas.edu/~lorenzo/corsi/cs380d/papers/p225-...
https://jepsen.io/analyses/datomic-pro-1.0.7075 https://jepsen.io/analyses/datomic-pro-1.0.7075
- realaleris149 2y agoReliable network communication is also proven to be impossible [1], yet it happens all the time. Yes, sometime it fails but it still “works”. [1] https://en.wikipedia.org/wiki/Two_Generals%27_Problem https://en.wikipedia.org/wiki/Two_Generals%27_Problem
- EGreg 2y agoI literally had this argument with David Schwartz of Ripple about our lack of a consensus protocol.
- akira2501 2y ago> sometime it fails That failures are a possibility does not concern me. That the failures are not fully characterized does.
- mprime1 2y agoThere's some serious flaws in your reasoning. TCP guarantees order [as long as the connection is active] but it is far from being 'perfectly reliable'. Example: sender sends, connection drops, sender has no idea whether the receiver received. In other words, it works until it doesn't. The fact that sometimes it doesn't means it's not perfect. TCP is a great tool but it doesn't violate the laws of physics. The 2 generals problems is and will always be impossible.
- acdha 2y agoYes, but the vast majority of network traffic these days is TCP and very, very rarely does that cause a problem because applications already need to have logic to handle failures which cannot be solved at the transport level. There is a meaningful difference between theoretically perfect and close enough to build even enormous systems with high availability.
- mprime1 2y agoRounding up 'usually works' to 'is reliable' is a recipe for building crappy systems. Rounding down 'usually works' to 'it's not perfect and we need to handle edge cases' is how you build dependable systems. Your first comment seemed very much in the first camp to me.
- acdha 2y agoYour second camp is the latter half of my first sentence. As a simple example, the transport layer cannot prevent a successfully-received message from being dropped by an overloaded or malfunctioning server, duplicate transmissions due to client errors, etc. so most applications have mechanisms to indicate status beyond simple receipt, timeouts to handle a wide range of errors only some of which involve the transport layer, and so forth. Once you have that, most applications can tolerate the slight increase in TCP failures which a different protocol would prevent.
- withinboredom 2y agoFor me, I almost stopped reading at the assertion that clock drift doesn't matter. They clearly didn't think through the constant fight that would occur over who the leader actually was and just hand-wave it away as 'not an issue.' They need to remove time from their equation completely if they want clock drift to not matter.
- pluto_modadic 2y agopart of me thinks that clock drift would be reliably biased toward a particular node, not leapfrogging between two nodes.
- sillysaurusx 2y agoIt’s deeper than that. See the paper on time in distributed systems by Lamport: https://lamport.azurewebsites.net/pubs/time-clocks.pdf https://lamport.azurewebsites.net/pubs/time-clocks.pdf There’s a relativity-like issue where it’s impossible to have a globally consistent view of time. See IR2 for how to synchronize physical time in a distributed system. “(a) If Pg sends a message m at physical time t, then m contains a timestamp Tm= C/(t). (b) Upon receiving a message m at time t', process P/ sets C/(t') equal to maximum (Cj(t' - 0), Tm + /Zm).” I think the formula is saying that the clocks will only ever increase (i.e. drift upwards). If so, then you could imagine two processes leapfrogging if one of them sends a message that bumps the other’s clock, then that one sends a message back that bumps the first. But I’m curious how it behaves if one of the clocks is running faster, e.g. a satellite has a physically different sense of time than an observer on the ground. Also note the paper claims you can’t get rid of clocks if you want to totally order the events.
- rhaen 2y agoIt's a truly fantastic paper, but like many things the idea that it's impossible to have a perfectly consistent global view of time doesn't mean it's not possible to have a near-perfect one. The blog mentioned AWS's Timesync which lets you be synchronized into the microseconds (https://aws.amazon.com/about-aws/whats-new/2023/11/amazon-time-sync-service-microsecond-accurate-time/ https://aws.amazon.com/about-aws/whats-new/2023/11/amazon-ti...), and Google's TrueTime is used to give ranges of times that you're guaranteed to be within (https://cloud.google.com/spanner/docs/true-time-external-consistency https://cloud.google.com/spanner/docs/true-time-external-con...).
- orf 2y ago> …which is proven to be impossible For some definition of impossible, given that many systems utilise them effectively. Not all corner cases or theoretical failure modes are relevant to everyone.
- lijok 2y agoMany systems are buggy, periodically running into corner cases that are borderline impossible to debug.
- ahoka 2y agoSometimes it's enough to detect these cases and reset the system to its stable state. For example bicycle wheels are bistable systems, but they usually stay in their useful state so it does not matter in practice.
- Spivak 2y agoYes, and yet those systems still work and deliver real value all day every day. If every company Rollbar I've ever seen is the measure good software can have millions of faults and still work for users.
- everforward 2y ago> Convincing a whole generation of programmers that distributed lock are a feasible solution. I too hate this. Not just because the edge cases exist, but also because of the related property: it makes the system very hard to reason about. Questions that should be simple become complicated. What happens when the distributed locking system is down? What happens when we reboot all the nodes at once? What if they don't come down at exactly the same time and there's leader churn for like 2 minutes? Etc, etc. Those questions should be fairly simple, but become something where a senior dev is having to trace codepaths and draw on a whiteboard to figure it out. It's not even enough to understand how a single node works in-depth, they have to figure out how this node works but also how this node's state might impact another node's. All of this is much simpler in leaderless systems (where the leader system is replaced with idempotency or a scheduler or something else). I very strongly prefer avoiding leader systems; it's a method of last resort when literally nothing else will work. I would much rather scale a SQL database to support the queries for idempotency than deal with a leader system. I've never seen an idempotent system switch to a leader system, but I've sure seen the reverse a few times.
- anothername12 2y ago>> Convincing a whole generation of programmers that distributed lock are a feasible solution. > I too hate this. Not just because the edge cases exist, but also because of the related property: it makes the system very hard to reason about. I think this is a huge problem with the way we’re developing software now. Distributed systems are extremely difficult for a lot of reasons, yet it’s often or first choice when developing even small systems! At $COMPANY we have hundreds of lambdas, DocumentDB (btw, that is hell in case you’re considering it) and other cloud storage and queuing components. On call and bugs basically are quests in finding some corner case race condition/timing problem, read after write assumption etc. I’m ashamed to say, we have reads wrapped in retry loops everywhere. The whole thing could have been a Rails app with a fraction of the team size and a massive increase in reliability and easier to reason about/better time delivering features. You could say we’re doing it wrong, and you’d probably be partly right for sure, but I’ve done consulting for a decade at dozens of other places and it always seems like this.
- silasdavis 2y agoThis is rather misleading, the FLP theorem talks about fully asynchronous networks with unbounded delay. Partial synchrony is a perfectly reasonable assumption and allows atomic broadcast and locking to work perfectly well even if there is an unknown but finite bound on network delay.
- mprime1 2y agoNotice I did not mention FLP. Atomic Broadcast (via Paxos or RAFT) does not depend on partial synchrony assumptions to maintain its safety properties. Your internet or intranet networks are definitely asynchronous and assuming delays are bound is a recipe for building crappy systems that will inevitably fail on you in hard to debug ways.
- gunnarmorling 2y agoHad you read on, you'd have seen that I am discussing this very point: > leader election will only ever be eventually correct... So you’ll always need to be prepared to detect and fence off work done by a previous leader.
- mprime1 2y agoI'm sorry, I didn't mean to be bashful. I am not familiar with S3 and maybe what you describe is a perfectly safe solution for S3 and certain classes of usage. I could not get past the point where you promulgate the idea that ZK can be used to implement locks. Traditionally a 'lock' guarantees mutual exclusion between threads or processes. "Distributed locks" are not locks at all. They look the same from API perspective, but they have much weaker properties. They cannot be used to guarantee mutual exclusion. I think any mention of distributed locks / leader election should come with a giant warning: THESE LOCKS ARE NOT AS STRONG AS THE ONES YOU ARE USED TO. Skipping this warning is doing a disservice to your readers.
- setheron 2y agoI remember at Oracle they built systems to shut down the previous presumed leader to definitively know it wasn't ghosting.
- tanelpoder 2y agoYep, the "STONITH" technique [1]. But programmatically resetting one node over a network/RPC call might not work, if internode-network comms are down for that node, but it can still access shared storage via other networks... The Oracle's HA fencing doc mentions other methods too, like IPMI LAN fencing and SCSI persistent reservations [2]. [1] https://en.wikipedia.org/wiki/STONITH https://en.wikipedia.org/wiki/STONITH [2] https://docs.oracle.com/en/operating-systems/oracle-linux/8/availability/availability-ConfiguringFencingstonith.html https://docs.oracle.com/en/operating-systems/oracle-linux/8/...
- setheron 2y agoThey had access to the ILOM and had some much more durable way to STONITH. Of course every link can "technically" fail but it brought it to some unreasonable amount of 9s that it felt unwarranted to consider.
- tanelpoder 2y agoYep and ILOM access probably happens over the management network and can hardware-reset the machine, so the dataplane internode network issues and any OS level brownouts won't get in the way.
- woooooo 2y agoThey both reduce to a paxos style atomic broadcast, which is in fact possible although the legend is that Leslie Lamport was trying to prove it impossible and accidentally found a way.
- mprime1 2y ago> They both reduce to a paxos style atomic broadcast Atomic Broadcast guarantees order of delivery. It does not (cannot) guarantee timing of delivery. Which is what people want and expect when using distributed lock / leader election.
- woooooo 2y agoOrdering gives you a leader or lock holder, first claimant in the agreed ordering wins. If you're saying "what if everything's down and we never get responses to our leadership bids", then yeah, the data center could burn down or we could lose electricity, too.
- mprime1 2y agoOrdering gives you ... ordering. And nothing more. Process 1 receives: 3:00 [1] "P1 is leader" 3:01 [2] "P2 is leader" Process 2 receives: 3:00 [1] "P1 is leader" 4:00 [2] "P2 is leader" This is perfectly valid Atomic Broadcast. Order is maintained. However from 3:01 to 4:00PM you have 2 leaders (or 2 processes holding the lock). Don't use ABCast to do locking / leader election for your "user-space" application!
- woooooo 2y agoGood point, thanks
- butterisgood 2y agoIndeed a slow node looks like a dead node for a while until it isn’t. At some point distributed systems that work well vs others that do not is an “art of tuning timeouts and retries”. Also nothing in production is perfect - so we should consider failures always when writing code in distributed systems and the impacts. And we will still make mistakes…
- p1necone 2y ago> which is proven to be impossible. 'Technically' intractable problems are solvable just fine in a way that is almost as useful as solving them completely if you can achieve one of two things: * Reliably identify when you've encountered an unsolvable case (usefulness of this approach depends on the exact problem you're solving). or * Reduce the probability of unsolvable cases/incorrect solutions to a level low enough to not actually happen in practice. 'Technically' GUIDs are impossible, reliable network communication (TCP) is impossible, O^2 time complexity functions will grow to unusably large running times - but in practice all of these things are used constantly to solve real problems.
- mprime1 2y ago"Distributed locks" are at best a contention-reduction mechanism. They cannot be used to implement mutual exclusion that is _guaranteed_ to work. I've seen way too many systems where people assume TCP == perfectly reliable and distributed locks == mutual exclusion. Which of course it's not the case.
- someguy4242 2y agoCan you point me in the right direction to understand Zookeepers fatal flaw? I know you linked the first paper, but yeah candidly I don’t wish to read the full paper Don’t mean this sarcastically whatsoever. Genuine interest.
- mprime1 2y agoThe fatal flaw is calling them "locks". When programmers think of locks, they think of something that can be used to guarantee mutual exclusion. Distributed locks have edge cases where mutual exclusion is violated. Implementation does not matter. e.g. imagine someone shows you a design for a perpetual motion machine. You don't need to know the details to know it doesn't work! It would violate the laws of physics! Similarly, anyone telling you they created an implementation of a distributed lock that is safe, is claiming their system breaks the laws of information theory. "Distributed locks" are at best contention-reduction mechanisms. i.e. they can keep multiple processes from piling up and slowing each other down. [Some] Paxos for example use leader election to streamline the protocol and achieve high throughput. But Paxos safety does NOT depend on it. If there are multiple leaders active (which will inevitably happen), the protocol still guarantees its safety properties.