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One thing I'd like to see is to take a game rendered with low poly assets (or segmented in some way) and use a diffusion model to add realistic or stylized art
by calebh 2y ago
One thing I'd like to see is to take a game rendered with low poly assets (or segmented in some way) and use a diffusion model to add realistic or stylized art details. This would fix the consistency problem while still providing tangible benefits.