3 ms·
Why didn't they go with Unity which is much much cheaper?
by fufulabs 14y ago
Why didn't they go with Unity which is much much cheaper?
- xsmasher 14y agoA pro studio will go for the best tool (with cost considered as a factor) not the cheapest tool. It doesn't pay to cheap out on tools, especially if it leads to extra labor costs because of bad workflow, etc.
- freehunter 14y agoPlus all other factors aside, you have to imagine there's some name recognition involved. Valve and Source are big brands, and could draw in a curious audience if only for the novelty.