6 ms·
While POV-Ray was a cool project, let's not forget how far we have come with Blender and what a great success for the Free Software movement it represents.
by indyjo 2y ago
While POV-Ray was a cool project, let's not forget how far we have come with Blender and what a great success for the Free Software movement it represents.
- dagw 2y agoWhat I'm kind of missing with Blender and the likes is the procedural 'magic' and surprise of POV-Ray. How just typing a few lines of 'code' into a text file could produce wondrous and mind blowing images, and then just changing a couple of numbers would give you an entirely different and unexpected result. Blender makes it infinitely easier to get exactly the result you want, but sometimes that not what you actually want.
- eggy 2y agoI was one of the original donors in June 2202, iirc, for Ton to buy Blender and start the Blender Foundation. I used birthday money and sent I think, $50, that's why I remember it to this day. I still use Blender, but I was using it back then to generate 3D reliefs to carve on my self-built 4x8 foot CNC router table. I wrote a script based on a shape-from-shading algorithm originally developed by NASA to get more out of all of the single-lens B&W satellite photos they had. My company was The Wooden Image. To the other poster: you could do procedural stuff in Blender early on using Python scripting, although I was using POV-Ray very early on.
- anthk 2y agoPOV-Ray was free too since a few versions.