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Indeed. I wrote a similar framework in Actionscript / Flex a few years ago, actually with a lot of input from the Scratch team. I've been thinking about porting
by trun 14y ago
Indeed. I wrote a similar framework in Actionscript / Flex a few years ago, actually with a lot of input from the Scratch team. I've been thinking about porting it to JS recently. Glad to see someone beat me to it :)
Edit: Here's my old Actionscript library in case anyone is interested. https://github.com/trun/flashblocks https://github.com/trun/flashblocks
- nilliams 14y agoYep, actually someone else (Dethe Elza) already beat you to a JS version: http://waterbearlang.com/garden.html?plugin=canvas http://waterbearlang.com/garden.html?plugin=canvas It was presented at JSConf last year: http://blip.tv/jsconf/jsconf2011-dethe-elza-5942746 http://blip.tv/jsconf/jsconf2011-dethe-elza-5942746
- dethe 14y agoOn the other hand, if you want to help contribute to Waterbear, it is an open community. The code is on github: github.com/waterbearlang/waterbear and the mailing list is here: http://lists.waterbearlang.com/listinfo.cgi/discuss-waterbearlang.com http://lists.waterbearlang.com/listinfo.cgi/discuss-waterbea... Waterbear isn't a language like Scratch, it's a toolkit to create a Scratch-like visual programming interface to any language you like. There is active development on wrappers for Javascript, Java robotics, and Arduino.