6 ms·
This was a really cool deep dive into various optimizations that apply specifically to voxel-based games. I especially enjoyed how the author packed progressiv
by mpwoz 2y ago
This was a really cool deep dive into various optimizations that apply specifically to voxel-based games.
I especially enjoyed how the author packed progressively more information into the bits of a single integer using some clever tricks, and it stayed approachable the whole time even for those who don’t do a lot of low level bitwise optimizations in their day to day (me)