6 ms·
Probably worth mentioning Deepmind's SIMA if you haven't seen it yet [0]. It definitely pushes the state of the art for agent behavior in a typical game environ
by skoocda 3y ago
Probably worth mentioning Deepmind's SIMA if you haven't seen it yet [0]. It definitely pushes the state of the art for agent behavior in a typical game environment.
Perhaps in the future we won't code NPCs any differently from player characters- they'll have access to the full action space, with long-term memory and natural language prompts guiding their behavior.
[0]: https://deepmind.google/discover/blog/sima-generalist-ai-agent-for-3d-virtual-environments/ https://deepmind.google/discover/blog/sima-generalist-ai-age...