5 ms·
When I read an intro to game dev the first thing I read should be how to draw something to the screen not a discussion of design patterns. I get that lispers m
by timwaagh 3y ago
When I read an intro to game dev the first thing I read should be how to draw something to the screen not a discussion of design patterns. I get that lispers might like that but for anyone else it's probably less than informative.