13 ms·
We already have neck strain with multi-monitor setups and bad office ergonomics. I know it's not likely in the nearest future, but I'm still hopeful we might be
by pushfoo 3y ago
We already have neck strain with multi-monitor setups and bad office ergonomics. I know it's not likely in the nearest future, but I'm still hopeful we might be less sore if headsets become both light and common enough.
- vonjuice 3y ago> We already have neck strain with multi-monitor setups and bad office ergonomics. And this would make it even worse.
- EForEndeavour 3y agoWhy? Wouldn't you be able to position virtual displays however you like, and view them from many more body positions than is possible with physical displays?
- pushfoo 3y agoI think GP's taking the pessimistic view that the VR headset will be forced on the user for cost-cutting reasons. It's a real worry, but I was taking the optimistic view where I can choose where and how I set up my workspace enough to be comfortable.
- vonjuice 3y agoBut why would you do that? Why would you go through the effort to move around? The problem with physical displays isn't that you can't move them around, it's that there's no reason to. It's like a chair, sitting for too long is terrible for your body. Chairs don't literally limit you from getting up, but there's just no immediate reason to get up, do some stretching. It would be the same except you're adding annoying glass and plastic attached to your face.
- pushfoo 3y ago> Why would you go through the effort to move around? If a headset can be light enough, it can be a tool for AR documentation overlays. It's like taping a manual up next to the thing you're working on. For example, engine components. I've seen airline mechanics consulting laptops as they work on engines. I didn't get a close enough look to be sure, but it seemed like it was a combination of manuals and running diagnostics. > it's that there's no reason to. Some monitors come with swivel mounts to support both horizontal and vertical modes. It's common enough that I think it's worth exploring. > except you're adding annoying glass and plastic attached to your face. This is absolutely true. Getting headsets down toward the same weight range as regular glasses is probably a major hurdle for use outside industrial or piloting applications and into the office.
- vonjuice 3y agoSurely if you're walking around a plane and looking at it physically while holding a laptop, you're moving around, not sitting still on a chair for 8 hours, so I don't see how it would benefit that particular case. You were talking about monitors fixed on a desk.
- ekianjo 3y ago> Why? because putting weight on your head does that. Your muscles and joints are not going to like it no matter how you try to be comfortable.