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I thought it would be easy to understand the difference between x channels that play 1D data (that remained unchanged for half a century almost) and going from
by FoodWThrow 3y ago
I thought it would be easy to understand the difference between x channels that play 1D data (that remained unchanged for half a century almost) and going from 50 thousand pixels to 15 million, with dozens of different sizes and aspect ratios would be readily apparent. Alas, I was mistaken.
Sigh.
- PaulDavisThe1st 3y agoI don't pretend to know much, if anything, about the intricacies of video and graphics programming. It would be nice if people who think that audio is "x channels that play 1D data (that remained unchanged for half a century almost)" could return the same courtesy towards audio.
- FoodWThrow 3y ago5.1 surround was invented in 1987. Sound mixing as we know it did not change in the same way graphics did. One should not expect courtesy if they can't offer it in the first place.